SHELLDIVERFIELD GUIDE

Diving / Updated September 7, 2026

Shelldiver Depth Selection: Check the Lock and Destination

Open region selection at the submarine, choose an unlocked depth and verify its name and resource preview before confirming the dive.

Before you start

Use skill upgrades to advance the displayed Prestige progress, then recheck the region selector. In the recorded example, 139/140 at Prestige 3 becomes level 4 after a purchase, and 400 m becomes available. The sequence does not make that specific upgrade the only possible route.

Choose the depth button, not only its landscape

The selector groups twelve depth buttons into four rows. A white selection outline marks the chosen button. A padlock marks a depth unavailable in the recorded save.

  1. Approach the docked submarine and open region selection.
  2. Move the selection to the depth you want.
  3. Check whether the button is available or has a padlock.
  4. Read the destination title and its right-side preview.
  5. Use the green check, then verify the arrival label.

Example: selecting 1100 m

The shown selection is Magma Abyss at 1100 m. The adjacent 1000 m button is available, while 1200 m still has a padlock. Its preview contains two jellyfish icons and two resource icons, so this choice is visibly different from the earlier 400 m example.

Magma Abyss 1100 m selected while 1200 m remains locked
Zhain Gaming recorded gameplay, 148:00. Published November 17, 2025; values describe this recorded state. · Image sourceOpen full-size image

Do not read a padlock as a diving error

A locked button is a progression gate visible before the dive. This evidence does not identify the complete prerequisite node and cost for every depth. It also does not show that swimming farther down an earlier expedition unlocks the next button.

Prepare the return as well as the destination

Keep the submarine location in view when possible and watch the oxygen warning. The region selector chooses where the next expedition starts; it does not promise that the oxygen capacity or weapon upgrades on another player’s save match yours.

Worked unlock: finish the displayed prestige step

The recorded skill tree shows Prestige level 3 at 139/140. The selected Collectible Magnet I costs 750 scrap and previews pickup range from 0% to 25%. Use Upgrade Skill for that selected node only after matching the cost to the scrap balance.

After the purchase, the node reads MAX and the prestige display changes to level 4 at 140/140. Reopen the submarine’s region selector: 400 m plays an unlock effect and becomes available, while 500 m and 600 m remain locked. The player selects 400 m, confirms, and arrives under the header Glacial Depths (400 m).

This demonstrates an upgrade-driven prestige transition followed by a newly selectable depth. It does not establish that Collectible Magnet I is uniquely required, give every earlier prerequisite, or prove that swimming farther down opens a destination.

Prestige level 3 at 139 of 140 beside Collectible Magnet I costing 750 scrap
Before the purchase, the prestige bar is 139/140 at level 3. The selected magnet upgrade costs 750 scrap; it is the purchase used in this recorded transition, not a unique mandatory depth item. · Image sourceOpen full-size image
Collectible Magnet I is MAX and Prestige now shows level 4 and 140 of 140
The node becomes MAX and the prestige level changes to 4. The resource balance is still animating here, so read the displayed cost from the previous frame. · Image sourceOpen full-size image
Region selector has an available 400 m button while 500 m and 600 m retain padlocks
After reopening the region selector,400 m has an available icon. The deeper 500 m and 600 m buttons remain locked. · Image sourceOpen full-size image

Sources

CONTINUE EXPLORING

More waters guides